top of page

Assets

Snowy RTS Map.png
Grasslands RTS Map.png

Both of these map were made using a 3rd party tool in Unity called 'PolyBrush'. During the project I decided to begin learning the very basics of the tool so i could potentially use it in the future, and to see what it can do and whether I should use it over other software and the tools that Unity offers as standard.

I liked the freedom that PolyBrush offered, such as being able to have so many options for the brushes, textures and terrain editing ability. I also like how effective and easy to use it was compared with the standard terrain in Unity at that point. I am currently testing out the new terrain tools in Unity 2018.3 to see how that helps me to create more realistic or creative maps.

bottom of page